Check this out: Generated at http://phasedisruptor.ath.cx/svc/
Today’s random links: Insert Credit – a nice website about gaming. I think the contributors all live in Japan, as they always seem to talk about prices in Yen. They’ve got some neat stuff, I wish I’d found their website before. Also, they keep talking about something called the GP32, and some of the things they say make me curious about it. It’s some sort of gaming platform, apparently, but I’m too lazy to go through google and find out more details.
I got it same time as FFX-2. However, I can’t get it to run… when I choose “Game” from the launcher, I just get the little spinning disc cursor for a while, then nothing. I’ve tried most of the stuff found in the accompanying troubleshooting doc, and I’ve sent Lucasarts a plea for help, but no response so far. Any help? Actually I had the same problem with Neverwinter Nights when I first got it, and I was able to work that out by downloading the most recent patch.
I”m about two or three hours into it. I like it. But then again, I like anything with a job system and learnable abilities. I find myself excited at the prospect of learning abilities with weird names such as “Cheap Shot”, “Initiative”, “Flametongue” and “Silent Samba”! The game itself has a very “happy” feel… the battles are fast-paced and the general mood is upbeat. If you came in looking for a Final Fantasy game, you’re gonna be disappointed.
So I saw Matrix: Revolutions last Friday. Nice movie, entertaining to watch, but it’s not as deep as you’d expect, and the Matrix trilogy really ends not with a bang but with a whisper. I like this review , it analyzes things very well. I feel like quitting Warcraft III for a while — maybe a couple of weeks. I’m not really getting any better at it, and I’m a bit bored with it now.
W3chart – seems to be a Warcraft 3 utility of sorts. I hear it can measure your APM, if you like that sort of thing. I’m still downloading it, so haven’t tried it yet.
Whee… holiday. For those not from the Philippines, All Saints Day and All Souls Day are non-working holidays for us, and the roads are generally jammed anywhere near cemeteries as Filipinos flock to the graveyards to remember their deceased loved ones. Sadly, since my folks are out of town, and I have no idea how to get to the resting place of my grandparents without them, all I can do is say a prayer for them right here.
I installed Civilization III, and told myself, “Gee, I guess I’ll try it out for an hour or so.” I didn’t stop for six hours. So much for getting anything done over the weekend. Luckily (or not), my being awake those six hours of early morning allowed me to catch some late-breaking news. Apparently, disgruntled young officers of the not-so-prestigious Armed Forces of the Philippines had taken control of some building in Makati, laying bombs and stuff
Anyway, I’ve had a couple of days to think about it, so I’d like to share my thoughts on the matter. First, the facts: Enix and Square are merging. Square stock will be bought out for Enix stock at 0.81 Square per 1 Enix. The Square president will be head of Square Enix, the Enix board remains in place, they’ll move into Enix headquarters in Shibuya. All currently announced releases will go on as scheduled.
[Posted on the GameFAQs message board in response to endless whining about rushes. Last I heard, Battle.net had a competitive ladder system, meaning if you want to go up on the ladder, you have to win. If rushing is the means for that win, you should go for it. What does this mean? If you don’t want to be rushed, don’t play on Battle.net, because on Battle.net people play primarily
First off, I haven’t finished the game yet, I’m somewhere in Chapter 5. I stopped playing the game a month or so ago out of sheer irritation. For the uninitiated, H:RBE is a tactical RPG for the PSX, released during the last year the PSX. The game is similar in some respects to games like Final Fantasy Tactics and Tactics Ogre, with an emphasis on turn-based squad-level combats. Unlike FFT and TO’s similar Active Time system, H:RBE uses a system called RAP, where each character can perform as many actions as he wants provided he still has the RAP gauge to pay for it.
(Originally available on the now-defunct NFT Zu website) (2018 Edit: I found this in my WordPress drafts folder, not sure why it wasn’t published when I first imported it. It’s true it was on my old site, but I can not find a reliable indicator of what date it was published. So I will publish it with an arbitrarily chosen date of March 1, 2002.) Officially, this rant should be available upon the re-opening of the NFT Zu webpage, version 4.