Roy Tang

Programmer, engineer, scientist, critic, gamer, dreamer, and kid-at-heart.

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Awesome article in The Escapist titled The Rise and Fall of Troika, which gives a good view of the problems facing game development studios with regards to production/publisher issues.

I got the link from the blog at which I’ve been following for a while now. I find the articles about the indie gaming field very enlightening, and I have to say going the route of an indie game developer is much more appealling to me especially after reading about all the issues game dev studios have with big-time publishers.

Am I still thinking about getting into game development? Maybe, but not as much as before. I’ve come to realize that one of the important reasons I want to make games is because I love playing games. So actually, as long as there are good games coming out, I don’t think about it much. And I suppose I’m not yet brave enough to embark on such a risky venture for myself, but maybe someday…

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Roy Tang is a: is a personal site, an E/N site, and kind of a commonplace book; I post about a random assortment of topics that interest me including software development, Magic the Gathering, pop culture, gaming, and tech life. This site is perpetually under renovation.