[Posted on the GameFAQs message board
in response to endless whining about rushes.
Last I heard, Battle.net had a competitive ladder system,
meaning if you want to go up on the ladder, you have to win. If
rushing is the means for that win, you should go for it.
What does this mean? If you don’t want to be rushed, don’t
play on Battle.net, because on Battle.net people play primarily
to win and secondarily for fun.
Get a bunch of friends together and hook up a LAN and play
amongst yourselves, where you can have your own rules like “No
rushing!” or “Announce before attacking!” or “No building fifty
If you insist on playing on Battle.net, don’t play 3v3 or 4v4;
it’s in these formats that rushing is a very viable strategy. I
find that 2v2 is best, as there is little human interaction in
If you think that rushing makes the game “no fun”, then maybe
you should be playing another game. Warcraft III is a *strategy
game*, the “fun” is in finding strategies to beat your opponent.
Rushing is a strategy, just like any other, and it can be
defeated just like any other strategy (otherwise 100% of people
would be rushing, which isn’t true)
Do you always get beaten by rushes? Maybe you should look at
your build order to see how you could improve speed-wise or get
more defense early on. Look at replays to see how people beat off
rushes. Scout ahead to know they are coming. Practice against two
or more computer opponents to test yourself. The key to improving
is not to whine about things that are “cheap” or “no fun” but to
study ways to beat those things.
As a note, I am not a rusher. Not often anyways. I will rush
every so often, but only for variation. I attack when I can,
creep when I can, and tech as fast as possible.